Meet the Game Creators,
Tech Artists
& Animators
A tight-knit team of industry veterans and creative technologists, united by a passion for crafting unforgettable interactive experiences.
NovaGame Studios HQ
Bristol, United Kingdom
Studio Leadership Team
Meet the creative and technical minds driving our production pipelines and pushing the boundaries of interactive entertainment.
Damon Vance
Studio Creative Director & Lead Game Designer
12+ years in narrative design, level layout, and core game loops for PC/Console.
Siobhan Kelly
Principal 3D Technical Artist & Character Sculptor
Expert in ZBrush, Maya, Blender, and real-time hair/cloth physics integration.
Liam Thorne
Head of Mobile & Hyper-Casual Engineering
Specialised in high-performance C# Unity architecture and mobile monetisation SDKs.
Zara Chen
Lead Gameplay Animator & VFX Specialist
Motion capture direction, stylised keyframe animation, and Niagara VFX systems.
What Drives Us
The principles that guide every project we take on.
Excellence in Craft
Every pixel, polygon, and particle is held to AAA standards, regardless of project scale.
Collaborative Spirit
We believe the best games are built through open communication and shared creative vision.
Technical Innovation
Pushing engine capabilities and developing proprietary tools to stay ahead of the curve.
Player-First Design
Every decision is validated against player experience, retention data, and emotional impact.
Want to Work With Us?
Whether you're a publisher seeking co-development support or a fellow creative looking to collaborate, we'd love to hear from you.
Get in Touch